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	<title>Comments on: Fireworks: Font and Text-Rendering</title>
	<atom:link href="http://impossiblearts.com/blog/2009/02/fireworks-font-and-text-rendering/feed/" rel="self" type="application/rss+xml" />
	<link>http://impossiblearts.com/blog/2009/02/fireworks-font-and-text-rendering/</link>
	<description>Games, Web &#38; Design</description>
	<lastBuildDate>Sun, 02 Aug 2009 16:16:45 +0000</lastBuildDate>
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		<title>By: seointexas</title>
		<link>http://impossiblearts.com/blog/2009/02/fireworks-font-and-text-rendering/comment-page-1/#comment-112</link>
		<dc:creator>seointexas</dc:creator>
		<pubDate>Sat, 01 Aug 2009 18:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://impossiblearts.com/blog/?p=448#comment-112</guid>
		<description>As a big fan of Fireworks, I humbly have to agree. I get so mad when I spend a lot of time rendering a sweet web template only to have the text look second rate. Please Adobe, do something about this. You have the best possible program in the world for what it does, but I am actually considering using Photoshop just for the reason of text output. I would be very sad if I had to do this. It would be like a large step backwards.</description>
		<content:encoded><![CDATA[<p>As a big fan of Fireworks, I humbly have to agree. I get so mad when I spend a lot of time rendering a sweet web template only to have the text look second rate. Please Adobe, do something about this. You have the best possible program in the world for what it does, but I am actually considering using Photoshop just for the reason of text output. I would be very sad if I had to do this. It would be like a large step backwards.</p>
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		<title>By: KP</title>
		<link>http://impossiblearts.com/blog/2009/02/fireworks-font-and-text-rendering/comment-page-1/#comment-111</link>
		<dc:creator>KP</dc:creator>
		<pubDate>Mon, 30 Mar 2009 15:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://impossiblearts.com/blog/?p=448#comment-111</guid>
		<description>I share your point about Fireworks vs. PS. I have been using Fireworks for years now and never looked back. The simplicity of the tool and how well it is suited for comps and layouts just can&#039;t be beat by Photoshop. I know those die-hards out there who swear by PS but do you really need the 800 pound photo editing tool to work on web layouts?
Text IS crap however. FW CS4 has TONS of bugs in it too that make the app crash all the time. Hopefully there will be updates soon.</description>
		<content:encoded><![CDATA[<p>I share your point about Fireworks vs. PS. I have been using Fireworks for years now and never looked back. The simplicity of the tool and how well it is suited for comps and layouts just can&#8217;t be beat by Photoshop. I know those die-hards out there who swear by PS but do you really need the 800 pound photo editing tool to work on web layouts?<br />
Text IS crap however. FW CS4 has TONS of bugs in it too that make the app crash all the time. Hopefully there will be updates soon.</p>
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		<title>By: Hannes Moser</title>
		<link>http://impossiblearts.com/blog/2009/02/fireworks-font-and-text-rendering/comment-page-1/#comment-110</link>
		<dc:creator>Hannes Moser</dc:creator>
		<pubDate>Fri, 06 Mar 2009 19:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://impossiblearts.com/blog/?p=448#comment-110</guid>
		<description>@Angellaa quite not sure about it</description>
		<content:encoded><![CDATA[<p>@Angellaa quite not sure about it</p>
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		<title>By: Jan van Es</title>
		<link>http://impossiblearts.com/blog/2009/02/fireworks-font-and-text-rendering/comment-page-1/#comment-109</link>
		<dc:creator>Jan van Es</dc:creator>
		<pubDate>Fri, 06 Mar 2009 02:12:10 +0000</pubDate>
		<guid isPermaLink="false">http://impossiblearts.com/blog/?p=448#comment-109</guid>
		<description>I agree. I&#039;ve had lots of problems with text in Fireworks too - for years. If you change the size of the document (during import of an Illustrator document, or via the &quot;document size&quot; menu item), the kerning of the text gets all messed up - the result is barely useable (I don&#039;t think that has to do with the anti-aliasing!). If you scale a document 200%, the text is scaled too - but not the point value (a 6 pt font remains 6 pt, although it is twice the size). Imported Illustrator documents loose font information - all text becomes Monaco, Bold italic. In theory, Fireworks is great - but these bugs make it difficult and time-consuming to use. Are the people at Adobe (and formerly Macromedia) blind?</description>
		<content:encoded><![CDATA[<p>I agree. I&#8217;ve had lots of problems with text in Fireworks too &#8211; for years. If you change the size of the document (during import of an Illustrator document, or via the &#8220;document size&#8221; menu item), the kerning of the text gets all messed up &#8211; the result is barely useable (I don&#8217;t think that has to do with the anti-aliasing!). If you scale a document 200%, the text is scaled too &#8211; but not the point value (a 6 pt font remains 6 pt, although it is twice the size). Imported Illustrator documents loose font information &#8211; all text becomes Monaco, Bold italic. In theory, Fireworks is great &#8211; but these bugs make it difficult and time-consuming to use. Are the people at Adobe (and formerly Macromedia) blind?</p>
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		<title>By: Angellaa</title>
		<link>http://impossiblearts.com/blog/2009/02/fireworks-font-and-text-rendering/comment-page-1/#comment-108</link>
		<dc:creator>Angellaa</dc:creator>
		<pubDate>Tue, 24 Feb 2009 01:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://impossiblearts.com/blog/?p=448#comment-108</guid>
		<description>Hmm, very cognitive post.
Is this theme good unough for the Digg?</description>
		<content:encoded><![CDATA[<p>Hmm, very cognitive post.<br />
Is this theme good unough for the Digg?</p>
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