• #twittercoding: 140 char crazyness

    February 20, 2009

    For those that miss it. #twittercoding.
    Quick start (AS3, strict-mode:disabled)

    g=graphics;
    mt=g.moveTo;
    lt=g.lineTo;
    ls=g.lineStyle;
    m=Math;
    r=m.random;
    s=m.sin;
    i=0;
    o={};
    function f(e){/*src*/}
    addEventListener("enterFrame",f);

    I am so addicted, i can’t stop…
    My 140 chars of legend…. wait for it -dary.
    #tweetcoding – “Pipes” http://twitter.com/eliias/statuses/1228303442
    m=.05;if(!o.r)o.r={x:r()*m,y:r()*m,z:r()*m};w=20+s(i*o.r.y);l=2500/w;ls(1);g.drawCircle(200+s(++i*o.r.x)*l,200+s(i*o.r.y*2)*l,l/l*w);

    Can’t stop #tweetcoding – “Shorty” http://twitter.com/eliias/statuses/1228042430
    mt(200,200);g.lineStyle(1,0);lt(s(i+=0.1)*i/0.1,m.cos(i)*i/0.1);lt(s(i+5)*i/0.1,m.cos(i+5)*i/0.1);

    #tweetcoding – “Crazy” http://twitter.com/eliias/status/1227884420

    g.clear();g.beginFill(0);if(!o.s)o.s=[];o.s[o.i=i%440]={x:o.i%11*40,y:i++%440};while(t=o.s[o.i--])g.drawCircle(t.x,t.y,s(i/40+o.i)*30)

  • Fireworks: Font and Text-Rendering

    February 13, 2009

    One thing i never understand was why a lot of people prefer Photoshop instead of Fireworks for prototyping and building up a layout for a webapp or site.
    For me it was always clear, that the basic vector tools, some bitmap effects(live-effect) and the ability to handle the file-export easily are enough to setup a layout. [...]

  • Ace of Mace – Ready to rumble

    February 6, 2009

    Finally, its online. Nearly one year of production, many hours of work, a lot of discussion about details and last but not least a great learning experience for every team member.
    The gameplay of Ace of Mace is based on physics and the challenge is to master the 5 levels.
    Update
    So BAMMM…. good news
    “Adobe Site of the [...]

 
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