For those that miss it. #twittercoding.
One thing i never understand was why a lot of people prefer Photoshop instead of Fireworks for prototyping and building up a layout for a webapp or site. For me it was always clear, that the basic vector tools, some bitmap effects(live-effect) and the ability to handle the file-export easily are enough to setup a [...]
Finally, its online. Nearly one year of production, many hours of work, a lot of discussion about details and last but not least a great learning experience for every team member. The gameplay of Ace of Mace is based on physics and the challenge is to master the 5 levels. Update So BAMMM…. good news [...]