3D is only 3 lines away

Actionscript:
  1. var p = new Vector3D();
  2.  
  3. renderLoop
  4. {
  5.  var scaleFactor = focalDistance / p.z;
  6.  
  7.  myAsset.x = p.x * scaleFactor;
  8.  myAsset.y = p.y * scaleFactor;
  9. }

This is all you need to represent a point in a 3d-environment.


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