http://seraf.mediabox.fr/wow-engine/ will release their WOW-engine. It’s a 3D-physic-engine.
There is a 3-day Flash workshop, starting today at the Wifi Salzburg. I am going to train some basic flash knowledge and there is also a little keynote. I will put the sheets online in the next days.
Btw. this blog has been added to the Adobe MXNA weblog.
var p = new Vector3D();
renderLoop
{
var scaleFactor = focalDistance / p.z;
myAsset.x = p.x * scaleFactor;
myAsset.y = p.y * scaleFactor;
}
This is all you need to represent a point in a 3d-environment.